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Victor iglesias

3D Artist at MercurySteam

Victor Iglesias has been working as a 3D Artist since 2006. Victor began their career at Aechelon Technology as a 3D Artist (Enviroment Modeler), where they were responsible for modeling and texturing of buildings, vehicles, and aircraft for North American flight simulators. Victor then moved on to CMY Multimedia as a 3D Artist (Character and Enviroment Modeler) in 2008. In 2010, they worked at Apps Capital as a 3D Artist Freelance (Character and Enviroment Modeler), and at E-Motion Dreams SL as a 3D Artist (Enviroment Modeler), where they collaborated in the development of a videogame for PC and Mobile platforms. From 2012 to 2016, Victor Iglesias worked at Every View as a 3D Artist (Character and Enviroment Modeler and Animator/Rigger). During this time, they also worked as a Freelance 3D Artist. In 2016, they joined Starloop Studios as a 3D Generalist, where they were responsible for adapting the OverKill3 tablet game to Virtual Reality for PC. Victor then moved on to Davalor Salud as a 3D Generalist in 2017, and is currently working at MercurySteam as a 3D Artist since 2021.

Victor Iglesias has completed a range of educational experiences. In 1999-2002, they attended I.E.S. Rayuela and earned a Bachillerato in Ciencias de la Naturaleza y la Salud. In 2002-2004, they attended Enrique Tierno Galván and earned a Módulo de Grado Superior de Desarrollo de Aplicaciones Informáticas (D.A.I.). In 2004-2006, they attended ArteNeo and earned a Diploma Superior de Animación en 2D & 3D y Ambientación. In 2015-2016, they attended El Centro de Formación CICE en Madrid (España) and earned a Máster. In 2020, they attended Domestika and Udemy and earned Cursos in Creación de Props Realistas para Videojuegos and Blender 2.8X: Modelado y Texturizado Enfocado a Videojuegos, respectively.

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