Devin Kaas is a skilled game designer with extensive experience in the gaming industry. Currently working as a content designer at Monolith Productions (WB Games) on the upcoming Wonder Woman game, Devin has previously held positions at 343 Industries, where responsibilities included gameplay design for Halo Infinite, and Blowfish Studios, contributing to unannounced projects as a game design consultant and lead game designer. Additional experience includes mission and level design for Middle Earth: Shadow of War, level design for the 3D platformer Relic, and teaching game design courses at DigiPen Institute of Technology. Devin's early career includes QA testing for Paper Mario Sticker Star at Nintendo of America and technical writing at UniWest. Devin holds a Bachelor of Arts in Games Design from DigiPen Institute of Technology.
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