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Benni Lodge

Lead Game Designer at Ballistic Moon

Benni Lodge is an experienced game designer currently serving as the Lead Game Designer at Ballistic Moon since January 2023. Previous roles include Senior Game Designer and Game Designer at DPS Games, where responsibilities included prototyping hero gameplay for a cancelled vehicle MOBA using Unreal Engine 4. Benni also worked as a Game Designer at Edge Case Games, focusing on seasonal game modes for the Space MOBA Fractured Space, and at In Mind Games, where skills in Unreal Engine 4 were applied to translate creative direction into gameplay systems for an indie project. Additional experience includes game design roles at Pixel Hero Games, delivering two premium mobile titles, and a brief position in QA at Doublesix Games. Benni holds a Bachelor of Applied Science degree from the University of Brighton.

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