Eduardo Yassin is a skilled Technical Artist with extensive experience in the gaming industry, currently working at Tripledot Studios since December 2021. Previously, Eduardo held the position of Technical Artist at CGBOT from February 2015 to December 2021, where responsibilities included managing game engine systems and enhancing productivity for artists, alongside creating efficient workflows and addressing technical issues. Eduardo's diverse roles also encompassed Environment Artist and 3D Generalist, focusing on crafting engaging environments and game-ready assets across various styles. Early in the career, Eduardo completed internships at Ennui Studio Games and Mobiljoy, contributing to 3D model creation and graphic design. Eduardo holds a Licentiate degree in Animation, Interactive Technology, Video Graphics, and Special Effects from Universidad de Monterrey, earned between 2009 and 2014.
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