James Ray Cock is an experienced 3D Artist currently working at Poly Haven since January 2021. In addition to this role, James is a contract Environment Artist at Lav Games from September 2022 and previously served as Lead LookDev/Surfacing Artist on StarWars Visions Season 2 at Triggerfish Animation from January 2022 to June 2022. Prior experience includes working as a 3D Modeler at Spase, Inc. from June 2020 to January 2022 and multiple roles as Compositing Artist and Surfacing Artist on projects such as Seal Team and Snail and the Whale at Triggerfish Animation Studios between January 2019 and January 2021. James holds a diploma in Animation, Interactive Technology, Video Graphics, and Special Effects from The Animation School, completed between 2016 and 2018.
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