Matt Stevens is a video game designer who is currently working as the Lead Game Designer at Unbounded.Earth. Prior to their current position, Matt worked as a Creative Designer at Mirocolabs, a Private Tutor, and a Teacher at The Leventhorpe School.
Matt has always been interested in video games and design. Matt started their career in the video game industry as a Creative Designer at Mirocolabs. Matt then transitioned into teaching after being inspired by their own high school teachers. However, they eventually returned to the video game industry because it was their true passion.
Matt is extremely talented and has a bright future ahead of him. Matt is currently working on several new projects at Unbounded.Earth that are sure to be hits with gamers around the world.
Matt Stevens has a Master's degree in Computer Game Art and Design from Goldsmiths, University of London. Matt also has a Design and Technology PGCE from the University of Cambridge. Matt Stevens also has a Bachelor of Engineering - BE in Automotive Engineering with Motorsport from the University of Hertfordshire.
Some individuals on their team include Bilal - 3D Designer, John Rivero - 3D Designer, and Future Hire - Animator. Matt Stevens reports to Sterling, CPO. They work with Song - UI/UX Developer, Joshua Ajayi - Lead Game Developer, and Future Hire - Hardware Developer.
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