Kelly Grondin has a diverse background in the gaming industry, with experience in QA testing, tools support, and production coordination. With a technical expertise in various products, Kelly has worked with companies like Red Barrels, Ubisoft Montréal, Toon Boom Animation Inc., and Eidos Montreal. Kelly's role has involved managing teams, coordinating tasks, testing software suites, and implementing quality standards. Université de Montréal provided the educational background for Kelly's career in the gaming industry.
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