Gabrielle Barboteau has been working in the video game industry since 2010, when they began their career as a game journalist and writer. In 2014, they began working independently as a game developer, developing games from A to Z, from the first design to the launch, including programming and graphic design. Gabrielle also brought their knowledge about narrative design and social issues to help other developers craft better experiences, using various languages and technologies such as C#, Unity, Haxe, LUA, and JavaScript. In 2015, they began working as an independent workshop leader for non-profits such as Le Labo des Gabrielle'stoires and several Parisian public libraries, designing, organizing, and leading workshops to teach middle and high-schoolers how to make their first video game. In 2021, Gabrielle began their current role as a Back End Engineer for PayLead.
Gabrielle Barboteau completed their Formation de d\u00e9veloppeuse d'application Python at OpenClassrooms in 2020. Gabrielle also obtained their Baccalaur\u00e9at \u00e9conomique et social from Lyc\u00e9e Colbert in 2009-2010.
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