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Troy Maynard

Technical Combat Designer at Notorious Studios, Inc.

Troy Maynard is an experienced Technical Designer currently employed at Notorious Studios, Inc., working on the game Legacy: Steel & Sorcery with Unreal Engine 5. Prior to this role, Troy contributed to Puny Human's multiplayer FPS project Zero Day and supported various internal titles and contracts. With a strong foundation in game development, Troy was a solo developer for the MORPG Card Game Puppet Masters at Nuldrums and founded Nuldrums to create a 2D sidescrolling survival game called Native!, which achieved recognition as a finalist at Momocon 2016 and was Greenlit on Steam. Troy's career began at Epic Games as an Audio QA Tester for Fortnite, where notable achievements included writing a song for the item store. Educational credentials include a Bachelor's degree in Computer Science from the University of North Carolina Wilmington and an Associate's degree in Game and Interactive Media Design from Wake Technical Community College.

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