Milán Boleradszki is an experienced Software Engineer with a professional background that includes roles at Unity Technologies and Multiplay, focusing on high-quality game server hosting solutions since March 2016. Prior experience at Ericsson involved substantial contributions to an IaaS cloud product, including development of fault management components, REST API microservices, and extensive testing frameworks using Python. Earlier roles included software development and testing for embedded systems as well as audio engineering and sales in the audio equipment sector. Milán holds a Bachelor of Science in Information Technology from Szent István Egyetem and a sound technician certification from OKTÁV Further Educational Centre.
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