Jasmin Dahncke has a diverse work experience in the field of UX design and graphic design. Jasmin is currently working as a Lead UX Designer at Mainframe Industries, where they collaborate with a team to create and maintain the user experience and user research for a sandbox MMO. Prior to this, they worked as a Senior UX Designer at Mainframe Industries, where they designed, documented, and implemented features for the same project, as well as conducted playtests and analyzed user feedback to improve the UX. Before joining Mainframe Industries, Jasmin worked as a Freelancer, where they provided their services as a UX Designer. Jasmin also worked as a UX Designer at Next Games and as a UI Artist at Remedy Entertainment, where they contributed to the design of user interfaces for mobile games. Jasmin gained experience as a Graphic & UI Artist at XYRALITY GmbH, where they created flow charts, mockups, click dummies, marketing assets, and UI elements for mobile games. Previously, they worked as a Graphic Designer at Future Press, where they were involved in the production of official video game strategy guides. As a Freelancer, they worked on web layout and print solutions for smaller businesses, including designing advertisements for Sulake and creating magazine inlays for Computer Bild Spiele. Jasmin's career started at Inter Games KG, where they worked as a Graphic Designer and editor for Germany's first esport gaming magazine, eGames.
Jasmin Dahncke obtained a Bachelor's degree in Communication Design from Design Factory International, College of Communication Design and Visual Arts from 2003 to 2006.
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