Andrea Abbruzzese is a Technical Sound Designer at Larian Studios, currently contributing to the development of Baldur's Gate 3 since February 2022. Prior to this role, Andrea worked as a self-employed sound engineer from November 2016 to May 2022, providing freelance services for musicians and live events, and gaining experience in loudspeaker design. Additional projects include sound design for the augmented reality app Mysteriet i parken and the interactive installation Net/ture, as well as audio contributions to Apparatus Ludens and Silurus by Untold Garden. Andrea holds a Bachelor's degree in Sound Design from Ravensbourne University London and has previous training from Dubspot in New York.
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