Yuli Ognyanov is a Jr. Gameplay Designer at Remedy Entertainment Plc, currently working on gameplay systems for Max Payne. Previously a Gameplay Designer Trainee at Remedy Entertainment Plc on Control II. Prior to that, Yuli worked as a Technical Game Designer at ChildOfLothian, focusing on Content Creation Tools and Player-Facing systems for a stealth adventure game set in 1700's Edinburgh. Yuli also has experience as a Game Designer & Community Manager at Vermin Games, where they worked on a commercial asymmetric card game. Yuli holds a Bachelor's degree in Creative Media and Game Technologies from Breda University of Applied Sciences.
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