Christopher Schulz has a diverse work experience in the software and game development industry. Christopher joined IVU Traffic Technologies in 2020 as a Software Engineer. Prior to that, from 2014 to 2016, they worked at Skilltree Studios as a Level Designer. Before that, they were a Junior Level Designer at Noumena Studios from 2010 to 2014, where they played a significant role as a SCRUM coach and worked on various aspects of game development, such as level design, content integration, and scripting. Christopher also gained experience as a Game Design Intern at Related Designs for a short period in 2010 and worked as a Freelance Level Designer at ASteam.
Christopher Schulz attended Hasso Plattner Institute from 2016 to 2020, where they earned a Bachelor of Science (B.Sc.) degree in IT Systems Engineering. In 2009 to 2010, they studied at Qantm College Munich and obtained a Diploma of Interactive Entertainment with a focus on Game Design & Art. Additionally, in 2016 to 2017, they completed coursework at freeCodeCamp in the field of Computer Software Engineering.
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