Rasmus Jorgensen has extensive experience as a concept artist, working for various companies in the video game industry. Rasmus started their career at Electronic Arts (EA) in 2000 and worked there as a concept artist for seven years. Rasmus then moved on to Codemasters, where they held the position of senior concept artist from 2007 to 2010. Following this, they joined Leading Light Conceptual Design as a senior concept artist for a year before joining Double Negative as a concept artist from 2011 to 2013. After that, they worked at Ghost A/S as a senior concept artist from 2013 to 2014. Currently, they are working at Io-Interactive as a senior concept artist since 2014.
Rasmus Jorgensen began their education in 1993 at Danmarks Designskole, where they pursued a degree in Visual Communication. Rasmus successfully completed their studies in 1998. In 1997, Rasmus briefly attended Ravensbourne University London, focusing on Interaction Design. Further details about their degree at Ravensbourne University London are unavailable.
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