Sergey Salnikov is a seasoned professional in the gaming industry with extensive experience spanning over two decades. Currently serving as a Senior Environment Artist at Sharkmob since September 2022, Sergey has honed skills in 3D art and environment design through various roles, including 3D Environment Artist and Level Artist at Frogwares from May 2010 to August 2022. Previous positions include 3D Artist roles at Dragon-Fly and DIOsoft, along with a Gamedesigner position at GFI Ukraine. Notably, experience at GSC Game World from 2000 to 2004 involved leadership in QA, gamedesign, and mission design, establishing a strong foundation in game development.
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