Giacomo Nazzaro is a Senior Researcher in Rendering at Huawei, starting in January 2024. Previously, Giacomo served as a Research and Development Engineer at Vectornator by Linearity from February 2022 to November 2023 and as a Research Consultant at Milestone s.r.l. from October 2019 to October 2020, contributing to the development of a real-time system for rendering volumetric clouds within Unreal Engine 4. Giacomo also worked as a Graduate Researcher at Sapienza Università di Roma from October 2017 to October 2018, focusing on Computer Graphics and geometry processing. Giacomo holds a PhD in Computer Graphics from Sapienza Università di Roma (2018-2021), a Master of Science in Computer Science from the same institution (2016-2018), and a Bachelor of Science in Applied Mathematics from the University of Rome Tor Vergata (2013-2016).
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