The Design Team at Gunfire Games is responsible for creating immersive and engaging gameplay experiences through innovative level design, intuitive user interfaces, and dynamic combat systems. They collaborate on artistic and technical aspects to ensure a seamless integration of gameplay mechanics and storytelling, working on everything from environmental layouts to character interactions and boss battles. Their collective expertise drives the development of visually stunning and critically acclaimed titles like Remnant: From the Ashes and Darksiders 3.
Aidan Cushing
Junior Technical Designer
Asher Robertson
Mid-level Combat Designer
Cindy To
Principal Level Designer
David Elliott
Boss Designer
Jason Ford
Gameplay Designer
Jonathan Baldessari
Senior Level Designer
Jonathan Blunden
Senior Combat Designer
Luke Reynolds
Mid Combat Designer
Masashi Abe
Mid Level Designer
🔨 Ben Cureton
Lead Gameplay / Principal Desi...
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