Vong Pha has a strong background in 3D art and technical support. They began their career in 2013 as a Freelance Blender Technical Artist, where they specialized in altering existing third-party rigs. In 2018, Vong joined Tiger Byte Studios as a Contract 3D Artist, contributing to the development of mobile grade vehicles, buildings, and terrain on the Unity platform. They also conducted research on third-party tools for development pipelines. Most recently, Vong worked at ForwardXP in 2019 as a 3D Artist, creating interactive models for VR training experiences and providing technical support and art guidance to new artists and developers.
Vong Pha completed their education in a chronological order. They started off by obtaining a Bachelor of Science (B.S.) degree in Graphic Communication, with a 3D Emphasis, from Minnesota State University Moorhead. This took place from 2009 to 2015. In 2013 to 2014, Vong also earned a Certificate in Asian Pacific Studies from Ritsumeikan Asia Pacific University. More recently, from 2016 to 2018, Vong pursued a Master's in Interactive Technology, with a specialization in Art Creation, at SMU Guildhall.
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