Maxim Dorokhov is an experienced 3D Artist with a diverse background in game and architectural visualization. Currently employed at BLUE TWELVE STUDIO since September 2018, contributing to the game STRAY, and also serving as a Props Artist at Dekogon since November 2017. Maxim's previous roles include Senior 3D Artist at Goblinz Ent., where responsibilities included full environment production and shader creation for VR games, and 3D Artist at Suricate Games, focusing on the production of game-ready assets. Early experience includes working as a 3D modeler and visualizer at Evgeniy Skorikov Architects, specializing in architectural modeling. Maxim holds a degree from St. Petersburg State University of Film and Television, obtained in 2014.
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