Pavel Ksenofontov has a strong background in technical art and game development. Pavel currently works as a Senior Technical Artist at Life Beyond Studios, starting in 2022. Prior to this role, Pavel worked as a Technical Artist at Dragon's Lake Entertainment from October 2021 to September 2022. Before that, they had a significant period of independent work as a Technical Artist and Independent UE Game Developer, starting in March 2016. During this time, they developed and updated products for the UE4 Marketplace, provided user support, and released 15 products and 2 games on platforms like Steam and Oculus Store.
Before their independent work, Pavel worked at Top Systems from 2000 to 2021, where they held various roles such as Leading Specialist of the Marketing Department and Leading Specialist in VR Technologies. Pavel'sresponsibilities included marketing, video design, web resource management, creation and updating of icon sets, administration of web servers, and design and layout of web templates. Pavel also played a role in planning, developing, testing, and marketing T-FLEX VR software.
Pavel's early career included freelance architectural work at Intertechelectro - Novaya Generatcia Group, where they designed 3D models of territories and power plant buildings, as well as created images and video commercials.
Pavel Ksenofontov pursued a Bachelor of Technology degree in Metal cutting machines and tools from State Higher Education Institute Moscow State Technical University "STANKIN" between 1998 and 2002. Pavel furthered their education at the same institution and obtained a Master of Technology degree in Technology, equipping and automation of mechanical-engineering plants from 2002 to 2004. Subsequently, Pavel engaged in postgraduate studies at State Higher Education Institute Moscow State Technical University "STANKIN" from 2004 to 2006.
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