Vanessa Gloeckler is an experienced game designer with a career spanning over a decade in the gaming industry. Currently serving as Lead Game Designer at Gram Games since August 2022, Vanessa has previously held positions as Senior Game Designer and Game Designer at Pixion Games and Space Ape Games, respectively. Key contributions include live design on Rival Kingdoms, pitching new game ideas, and extensive UX research across various projects. Prior to these roles, Vanessa was Lead Game Designer at Goodgame Studios, where responsibilities included game ideation, prototyping, and people management. Career beginnings included roles as a Junior Game Designer at Playgenic GmbH and as a Game Design Intern, following a Certificate in Game Design from Games Academy Frankfurt, and an Abitur from Helene-Lange-Gymnasium.
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