Stefan Sperlhofer is a seasoned Senior Rendering Engineer at Crytek, specializing in CRYENGINE and the game Hunt: Showdown since January 2023. Alongside this role, Stefan serves as a Lecturer in High-Performance Computing at Fachhochschule Technikum Wien, teaching GPGPU programming in a Master's program. Prior experience includes a position as Senior Graphics Software Engineer at U-RENDER, focusing on cross-platform real-time render engine development, and multiple roles in graphics software engineering and programming at VIRES Simulationstechnologie GmbH and Sproing Interactive Media GmbH, where Stefan contributed to real-time rendering systems and game development. Stefan holds both a Master of Science in Game Engineering and Simulation and a Bachelor of Science in Information and Communication Systems and Services from Fachhochschule Technikum Wien.
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