Jonas Gaulia is a seasoned technical animator with extensive experience in the gaming and animation industries. Currently serving as a Technical Animator R&D at Eschatology Entertainment since February 2023, Jonas previously held the same title at FragLab from January 2019 to February 2023, where leadership on the Lumberyard Game Engine project for Amazon was a key responsibility. Prior roles include Senior 3D Animator at Timecode, focusing on VR animation and character rigging from 2017 to 2019, and a 3D Generalist at 3drt Art Group from 2004 to 2017, managing freelance artists and product development cycles. Earlier experience includes work as a Senior 3D Artist on WW2 FPS projects at Electronic Paradise and various design roles in the advertising sector from 1998 to 2003. Educational background includes studies at Vilniaus Kolegija/University of Applied Sciences.
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