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Pierre-Paul Gingras

Technical Artist - Rendering at Yellow Brick Games

Pierre-Paul Gingras has extensive work experience in the gaming industry as a Technical Artist and Lighting Artist. Pierre-Paul is currently working at Yellow Brick Games Inc. as a Technical Artist - Rendering. Prior to their current position, they held various roles at Ubisoft Quebec City, including Lead Lighting Artist for games such as Assassin's Creed Codename RED, Immortals Fenyx Rising, and Assassin's Creed Odyssey. Pierre-Paul also worked as a Lighting Artist at Ready At Dawn Studios, where they contributed to the lighting and visual effects of God of War - Chains of Olympus. Pierre-Paul began their career at Electronic Arts Canada as a Lighting Artist, specializing in photo-realistic lighting for sports games such as NHL07 and NBA07. Before joining Electronic Arts, they gained experience in FX, compositing, NL editing, and animation at La Cavalerie (6ix Degree), where they handled rendering management, compositing, and editing tasks.

Pierre-Paul Gingras attended Cyclone Arts & Technologies from 1999 to 2000, where they pursued a degree in 3D for Television & Films.

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