Robin Smekens is a seasoned game engineer with extensive experience at YAGER since October 2019, contributing to the development of "The Cycle Frontier" in various capacities including senior, gameplay, and backend engineering. Prior to this role, Robin completed a gameplay programmer internship at Bazookastudios in early 2019, focusing on gameplay programming and tool development. Initial experience includes a brief internship as a web developer at DELTA SERVICES TROCH in 2016. Robin holds a Bachelor's degree in Game Development from HOWEST Hogeschool West-Vlaanderen and a secondary degree in Informatics from DeHandelsschool Aalst.
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