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Lee Cobb

Unreal Developer at Woodblock

Lee Cobb is an experienced Unreal Engine developer and tutor currently working at Software Academy UK since June 2024. With a robust portfolio that includes developing a VR rhythm shooter for the Epic Games MegaJam and subsequent enhancements for Steam, Lee has a strong foundation in gameplay systems, models, and visual effects. Contributions also include creating digital content packs for the Unreal Marketplace and developing blueprint systems and particle effects for immersive experiences at Woodblock. Collaborative efforts with Jangled Nerves involved UI/UX enhancements for client presentations, while previous experience at Realworld One further solidified expertise in Unreal Engine development. Lee Cobb holds a Bachelor of Arts in Games Design and Development from Grimsby University, awarded in 2016.

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