Taylor Denison has a strong background in game design and engineering. They have worked as a Lead Combat Designer at Wonderstorm since 2021. Prior to that, they held roles as a Lead Game Designer and Senior Game Designer at YAGER from 2020 to 2021. They also worked as a Senior Technical Combat Designer and Technical Game Designer at Gunfire Games from 2019 to 2020. In addition, they have experience as a Game Engineer at Riot Games from 2015 to 2018 and as a Software Engineer and Software Engineering Intern at National Instruments from 2013 to 2015. They also worked as a Mobile Application Developer at Standards Design Group, Inc. from 2011 to 2013 and as an Undergraduate Student Research Assistant at the Data-Intensive Scalable Computing Laboratory in 2012. They began their career as a Student Tutor/Mentor at Texas Tech University from 2010 to 2012.
From 2009 to 2013, Taylor Denison pursued a Bachelor of Science degree in Computer Science at Texas Tech University.
Sign up to view 0 direct reports
Get started