Joe Burak is a skilled 3D CGI Artist at WEDOO USA, LLC, specializing in real-time rendering and quality control within Unity since August 2021. With a background as a Data Analyst and Freelance Artist at Hi5 Studios since July 2014, Joe has extensive experience in creating both 2D and 3D assets including business graphics and game environments. Previous roles include Data Preparation Specialist at Dassault Systèmes 3DEXCITE and 3D Production Artist at Mackevision, where Joe developed production-ready assets and collaborated with clients on project specifications. Additionally, past positions involved graphic design and data management, supplemented by education in Game Production, Digital Arts, and Animation from the International Academy of Design and Technology and Macomb Community College.
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