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Apolo Campos Jr.

UX Developer at Waterford Consultants

Apolo Campos Jr. has extensive work experience in the software development and testing industry. Apolo most recently worked at Waterford Consultants LLC as a UX Developer starting in 2022. Prior to that, they were a Software Developer Engineer in Test at Moth + Flame from 2021 to 2022.

From 2017 to 2021, Apolo worked as a Senior Software Engineer at Lowe's Innovation Labs, where they tested, coded, and designed innovative VR/AR applications and website solutions. Apolo utilized various testing methods, including manual testing, load testing, automation testing, and unit testing.

Before that, Apolo worked at Microsoft as a Software Test Engineer III from 2016 to 2017, focusing on delivering stable operating systems for Microsoft's HoloLens. Apolo created Unity test apps and used C# for debugging purposes.

From 2015 to 2016, Apolo served as the Lead Game Designer at Ra Power Games, leading a team for a mobile indie game project. Apolo managed the development team and utilized Trello for task assignment.

Apolo also gained experience at Nintendo, where they worked in various roles. From 2015 to 2016, they were a Project Test Engineer, responsible for testing a corporate website using JavaScript, JSON, and Liferay. Apolo also worked as a Bilingual Game Tester Lead, conducting black-box testing for Nintendo's gaming systems.

Prior to that, Apolo worked at Microsoft as an SDET from 2013 to 2014, where they developed test cases and software for testing the Windows Embedded Compact platform.

Additionally, Apolo gained experience as a Bilingual Game Tester at Nintendo of America from 2011 to 2013, focusing on black-box testing for Nintendo's gaming systems.

Apolo's career in the software development and testing industry began at DigiPen Institute of Technology, where they worked as a Game Designer Student from 2004 to 2012, participating in various video game and board game projects.

Lastly, Apolo started their career as a Game Tester at Nintendo in 2007, ensuring the quality of products through rigorous testing and bug reporting.

Apolo Campos Jr. attended DigiPen Institute of Technology from 2004 to 2012, where they earned a Bachelor of Science in Game Design. Apolo'sfield of study focused on Game Design and Programming.

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