Maksim H. has a diverse work experience spanning multiple industries. Maksim most recently worked at Voodoo as a 3D Art Lead since October 2022. Prior to that, they held the position of Lead Product Artist at Gismart from November 2020 to August 2022. Maksim also worked at Indigo Bunting as a Lead Product Artist from April 2021 to June 2022. Before transitioning into the gaming industry, Maksim worked as a 3D Generalist at Highcore Games from April 2019 to November 2020. Maksim also gained experience as a 3D Artist at Banuba from June 2018 to April 2019 and at Playgendary from June 2017 to May 2018. In addition to their industry roles, Maksim served as a course instructor for "Autodesk Maya" at the Shag Academy in Belarus from June 2017 to November 2017. Prior to their career in the arts, they worked as a freelance 3D Artist from January 2014 to May 2017. Maksim's earlier experience includes a role as a System Administrator at the Pechatny Dom Chernika printing house from February 2013 to December 2013, as well as an Engineer at RUP "Beltelecom" from July 2010 to September 2012.
Maksim H. completed their education in the field of telecommunication networks. From 2003 to 2007, they attended Vitebsk Branch of Vitebsk State Technical University, where they earned a degree as a technician in telecommunications. Following this, from 2007 to 2010, they enrolled at Belarusian State Academy of Communications, obtaining an engineering degree in telecommunication networks.
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