Isabelle Beaulieu is an experienced sound designer and voice post-production manager currently working at Pixel Audio since July 2018. Prior experience includes a freelance sound designer role at Vibe Avenue, where Isabelle contributed to sound design and Wwise-Unreal integration for the video game Omensight, and an internship as a sound designer at Rogue Factor. Education includes a Bachelor of Fine Arts in Film Animation from Concordia University and professional training in sound design for video games from ISTDS. Additionally, Isabelle holds a DEC in Sciences de la nature from Cégep de Saint-Jean-sur-Richelieu.
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