Katherine Tattersall is a seasoned technical lead with extensive experience in software engineering and game development. Currently at Visual Concepts since May 2017, Katherine previously held roles at Zynga and Zindagi Games, where expertise in Unity-based games, Android JDK, and iMessage Cocos2d games was developed. Prior experience includes working as a systems/tools engineer at Kojima Productions Los Angeles, optimizing workflows for engineers and artists, and significant contributions at Zindagi Games, including engine work and tool creation. Earlier positions include software engineering roles at Kush Games/2K Los Angeles and Real Time Systems Inc, and a programming internship at IBM Global Services, Canada. Katherine holds an Hon. B. Sc. in Computer Science from the University of Toronto.
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