Bobby Anguelov is a highly experienced software professional specializing in programming and technical direction within the gaming industry. Currently serving as a Principal Programmer at Valve Corporation since December 2022, Bobby has previously held significant roles at WB Games Montreal Inc., where technical architecture was provided for gameplay systems, AI, and animation, along with mentorship for a junior team. Prior experience includes positions at Ubisoft and IO Interactive, where innovative animation systems and AI frameworks were architected and implemented. Early career roles involved academia as a Computer Graphics Lecturer and freelance work in web development. Bobby Anguelov holds multiple degrees from the University of Pretoria, including an MSc in Computer Science with a focus on Artificial Intelligence.
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