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Philip Diffenderfer

Lead Architect at Unanet

Philip Diffenderfer's work experience includes various roles in software engineering, development, and leadership. Philip has worked as a Principal Software Engineer and Team Lead at Unanet A/E, powered by Clearview since 2020. Prior to that, Philip was the CEO of Magnos Software starting in 2014. From 2014 to 2020, they worked as a Senior Web Developer at d'Vinci Interactive, where they developed websites and educational browser-based games. Before that, Philip worked as a Programmer Analyst at Benecard PBF from 2011 to 2014. Additionally, they have experience as a Game Developer at Dreamwagon Games, where they worked on a game using the XNA framework and released it on Xbox Live Indie Games. Philip also worked as a Resident Assistant at Shippensburg University and as a Developer for cyberDERM, where they developed visualization utilities for a skin sensor device.

Philip Diffenderfer attended Lancaster Catholic from 2003 to 2007. Philip then studied at Shippensburg University of Pennsylvania from 2007 to 2011, earning a Bachelor's degree in Computer Science with a focus on Software Engineering and Mathematics.

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