Thibault Lambert has extensive experience in graphics programming, currently serving as Principal Graphics Programmer at Umanaia since January 2023. Previously, Thibault held multiple roles at Eidos-Montréal, including Lead Graphics Programmer and Senior R&D Graphics Programmer, from April 2018 to March 2023. Thibault's career includes a position as Senior Computer Graphics Engineer at QUANTIC DREAM and R&D Graphics Engineer at BUF Compagnie, where contributions involved developing a comprehensive software suite for various graphics needs. Earlier experience includes roles at Ubisoft, INRIA, and France Télécom, focusing on projects like Assassin's Creed III and real-time 3D rendering. Thibault holds a Master of Science in Computer Graphics from the National School of Computer Science and Applied Mathematics of Grenoble and participated in an exchange program at the National University of Singapore.
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