Zig L. is an experienced artist currently working at Ubisoft Singapore as an Intermediate Level Artist since March 2019, focusing on the creation of game levels in alignment with art direction and gameplay design, while also conducting art research. Previously, Zig served as a Junior Level Artist at Ubisoft Singapore, supporting world art tasks. Prior to this, Zig worked at BattleBrew Productions as a 3D Artist, producing 3D assets for the games Battlesky Brigade and Battlesky Brigade TapTap. Early in the career, Zig operated as a 3D Generalist and Motion Designer, delivering work for various commercials and TV branding projects. Zig holds a Bachelor of Fine Arts in Animation from Nanyang Technological University Singapore and a Diploma in Multimedia Technology from Singapore Polytechnic.
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