Brosnan Chia is a UI Gameplay Programmer at Ubisoft Singapore, with experience beginning in April 2021. Previously, Brosnan held the position of Junior UI Gameplay Programmer at the same company and completed a Software Developer Internship at Continental from September 2020 to March 2021, where significant contributions included developing a script to enhance error detection in XML files and creating automation scripts for testing. Earlier, Brosnan interned at the Keio-NUS CUTE Center, where a game was developed for an Art Science Museum showcase using Unity Engine and a custom controller. Academic qualifications include a BS in Computer Science in Real-Time Interactive Simulation from DigiPen Institute of Technology Singapore (2017-2021) and a Diploma in Information Technology from Singapore Polytechnic (2012-2015).
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