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Daniele Riccardelli

Lead Online Engineer at TTK Games

Daniele Riccardelli has a diverse work experience spanning several companies. Daniele started their career as a Teaching Assistant at Sapienza Unviersit\u00e0 di Roma, where they taught practical programming lectures and assisted students with lab assignments and exams. Daniele then joined IBM as a Software Engineer, working on projects such as IBM Connections Meetings and IBM Watson Workspace. Daniele later moved on to Electronic Arts (EA), where they held the roles of Software Engineer, Software Engineer II, and Software Engineer III, working on games like Battlefield V, Need For Speed: Heat, and Battlefield 2042. Daniele then worked at Epic Games as a Senior Backend Engineer and Lead Online Engineer, before finally joining TTK Games as a Lead Online Engineer.

Daniele Riccardelli earned a Master of Science in Engineering with a specialization in Computer Science from Sapienza Università di Roma between 2014 and 2017. Prior to that, they obtained their Bachelor of Science in Engineering, majoring in Computer Science and Control Engineering, from the same university from 2010 to 2014. As a part of the Erasmus project, Daniele Riccardelli also studied Computer Engineering at the University of Oslo (UiO) from 2012 to 2013. Additionally, they hold certifications in IBM Extreme Blue™ and ECDL Core.

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