Pieter Vantorre is an accomplished technology professional with extensive experience in game development, currently serving as Chief Technology Officer and Lead Developer at Triangle Factory since April 2021. Prior to this, Pieter held multiple roles, including Senior Programmer and Junior Programmer at Fishing Cactus from December 2014 to April 2021, where responsibilities included writing gameplay and engine code and making crucial code design decisions. Previously, Pieter worked as a Programming Assistant and Intern at Triumph Studios in 2014, focusing on gameplay programming and automated testing systems. Pieter's educational background includes a degree in Game Development from Howest and studies in International Business and Game Development at Kajaani University of Applied Sciences, as well as a Bachelor of Technology in Digital Arts and Entertainment from HOWEST Hogeschool West-Vlaanderen.
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