Pawin Changkiendee has work experience in the field of game development and 3D art. In 2017, they worked as a 3D Artist for the French Foreign Legion Mod at Tactical Collective Modding. Their responsibilities included creating ultra-realistic 3D models and textures optimized for UE4. PAWIN worked closely with leads to ensure the quality and optimization of the models for players. From 2018 onwards, they joined Treyarch as a Junior Weapons & Vehicles Artist for the game Call of Duty: Black Ops Cold War. PAWIN was involved in the production process from preproduction to the end of downloadable content. PAWIN demonstrated a deep understanding of the live service game model and how it affects assets and memory restrictions. Their primary focus was on creating various weapons for the game.
Pawin Changkiendee's education history includes studying Game and Interactive Media Design at the University of Utah. The specific start and end years of their education are not provided.
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