SH

Stephen Hatcher

Software Engineer at Toys For Bob

Stephen Hatcher is an accomplished software engineer with extensive experience in the gaming industry. Currently employed at Toys For Bob since July 2015, Stephen specializes in C++ for multi-platform console game development, focusing on new gameplay mechanics and scripting language interfaces. Previous roles include serving as a Senior Software Engineer at SuperSaga Studios, Inc., where responsibility extended to all aspects of ongoing development for the Heroes & Havoc title, and as a Client Engineer at Electrified Games, where Stephen managed UI and client development for Kaijudo Online. Additional experience encompasses programming at Totally Games and mentoring roles at AGEIA Technologies, Inc., along with valuable contributions to Delta Tao Software and KLA Tencor. Educational qualifications include a Digital Games Certificate from The Guildhall at SMU and a B.A. in Biochemistry from Brandeis University.

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