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Madilyn Simons

Software Engineer at Theorycraft Games

Madilyn hails from New Jersey, where she fell in love with games as an art and as a means to connect with others.

In college, Madilyn conducted research in Computer-Human Interaction where she learned skills that she was able to bring to her internship turned full-time software engineer position at Blizzard Entertainment. For two years, she authored and maintained several tools and features for Overwatch and Overwatch 2.


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