Joaquin Paez is a skilled background artist with extensive experience in creating complex 3D and matte painted assets. Currently employed at The Coalition Studio since September 2023, Joaquin has previously worked at PIXOMONDO as a VAD Senior Unreal Generalist, where responsibilities included developing CG environments for film and television with a focus on photorealism in Unreal Engine. Prior roles include Environment Generalist at Scanline VFX, Lead Environment Artist at Rocket Science VFX, and Environment TD at Method Studios, where expertise in modeling, texturing, and scene assembly was honed. Joaquin also served as Key Environment Artist at MPC, focusing on environment scene design and construction, and held positions as Asset Artist at DEXTER STUDIOS and 3D Artist at PixelPlanet. Early career experience includes roles in modeling and quality assurance at Nerd Corps Entertainment and Electronic Arts. Joaquin holds a diploma in Game Art and Design from Vancouver Institute of Media Arts and has completed additional studies at Gnomon and CEDIM México.
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