Jordi Guerrero's work experience includes a variety of roles in the video game industry. Jordi started their career as a Visual Basic Instructor at Coritel in 1997. Jordi then worked as a Programmer at Deutsche Bank from 1998 to 1999. In 2000, they joined Sony Computer Entertainment Europe as aGraphics Engine Programmer and worked there until 2004.
Guerrero then worked at Holomatix Ltd as a Senior Graphics Programmer from 2005 to 2006. Jordi then moved to Digital Legends Entertainment as a Senior Programmer, specifically focusing on graphics, from 2006 to 2007. Jordi then joined GRIN Barcelona as a Senior Engine Programmer specializing in graphics from 2007 to 2009.
In 2009, Guerrero joined Ubisoft as a Senior Engine Programmer and later became the Lead Engine Programmer. Jordi worked on multiple projects during their time at Ubisoft, including Motionsports for Xbox Kinect.
Jordi joined King in 2012 and held multiple roles including Lead Game Developer and Technical Director / Architect. Jordi was responsible for the training, career progression, and performance evaluation of the developers, as well as driving the design of critical systems for the studio's games.
Starting in 2018, Guerrero worked at Scopely as a Technical Director, where they built the studio's development team and led the development team for a game in progress. Also in 2018, they co-founded The Breach Studios, where they currently serve as the Technical Director & Co-founder.
Overall, Jordi Guerrero has extensive experience in various technical and leadership roles in the video game industry.
Jordi Guerrero's education history includes obtaining an Enginyer Superior en Informà tica (Honours) degree from Universitat Autònoma de Barcelona in the field of Computing. This degree was earned between 1992 and 1997. Jordi also completed an MSc in Computer Graphics and Virtual Environments (with Distinction) at the University of Hull from 1999 to 2000, specialized in Computer Graphics.
Sign up to view 0 direct reports
Get started