Adrian Castro is a seasoned Lead Biome Artist at That's No Moon since October 2021, with a robust background in game environment art developed during a tenure as an Environment Artist at Naughty Dog from September 2010 to June 2021, and at Vicious Cycle Software from April 2007 to September 2010. Expertise includes modeling and texturing game environments and objects for next-generation consoles while meeting stringent deadlines, along with the generation of high-quality world assets, destructibles, and shaders using the Vicious Engine. Adrian holds a Bachelor of Arts degree in Game Art and Design from The Art Institute of California, San Diego, earned between 2003 and 2006.
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