Peter Cavanagh is a highly experienced animation engineer and programmer with a robust background in developing cutting-edge animation systems for the gaming industry. Currently, as Principal Animation Engineer of Production R&D at Tencent, Peter focuses on Motion Matching systems to enhance production efficiency in gameplay mechanics. Previous roles include Senior Animation Programmer at GameTech Consulting Ltd., where Peter provided custom animation solutions, and Lead Animation Engineer for Zenimax Online Studios at The Multiplayer Guys, leading animation systems development. Further experience at Sony Interactive Entertainment involved significant contributions to the VR title "Blood and Truth," while a decade at NaturalMotion encompassed various leadership roles in support and development for procedural animation systems. Peter holds a BSc in Software Engineering and Intelligent Systems from Oxford Brookes University.
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