Joseph Shackelford is an experienced game designer currently serving as a Senior Level Designer at EA SPORTS since November 2023. Previously, Joseph held the position of Principal Level Designer at Team Kaiju and contributed significantly to the development of large-scale levels for multiplayer experiences. During a long tenure at Ripple Effect Studios from July 2013 to April 2022, Joseph led multiple projects and shipped over 20 post-release maps for various Battlefield titles. Earlier experience includes roles as Lead Game Designer at High Moon Studios, where Joseph co-led the development of Deadpool, and as Level Designer at Pandemic Studios, focusing on key titles like Star Wars Battlefront 2. Joseph's career began at Activision as a Production Coordinator and QA tester, providing on-site support and ensuring quality assurance for multiple projects.
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