Heather Martin is a seasoned Senior Engineer currently employed at Sword & Wand, Inc. since January 2022, where contributions include developing a 3rd person multiplayer co-op prototype utilizing Gameplay Abilities, UMG, and Network Replication. Prior experience includes a role as Senior Engineer at Digimancy Entertainment from August 2020 to December 2021, focused on gameplay systems for a Unity-based next-gen RPG. Heather also worked as an Interaction Engineer at Magic Leap from December 2015 to April 2020, creating Mixed Reality game prototypes. Earlier experience includes serving as an Associate Engineer at Tech Wizards, where Heather designed Unity-based VR training simulations for the Oculus Rift. Educational qualifications include a Master’s degree in Entertainment Technology from Carnegie Mellon University and a Bachelor of Science in Computer Science from the University of Mary Washington.
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