Kurt Williams has a strong background in environment art, with a focus on leading and senior roles. Kurt started their career at Midway Games in 1997 and worked there as a Lead/Senior Environment Artist for over 10 years. In 2008, they joined Raven Software as a Senior Environment Artist, where they contributed to projects such as Singularity, Call of Duty: Black Ops, and Call of Duty: Modern Warfare 3. After leaving Raven Software in 2011, Kurt worked at Twisted Pixel Games as a Lead/Senior Environment Artist for nearly 7 years. In 2019, they joined Iron Galaxy Studios as an Art Lead for a short period. Kurt then moved to PUBG Corporation in 2020 as an Environments team member, and later became the Art Manager for the PUBG Madison Art Cell. Currently, they hold the position of Principal Environment Artist at Survios, starting in 2023.
Kurt Williams pursued their education in a chronological manner. From 1981 to 1983, they attended the University of Wisconsin, where they focused on Architecture and Fine Art. Later, from 1984 to 1986, Kurt engaged in the field of Illustration and Figure Drawing, although the specific institution they attended during this time is not specified.
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